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sci / sci.crypt / Re: Manually generating a key with dice

SubjectAuthor
* Re: Manually generating a key with diceRich
`- Re: Manually generating a key with diceStefan Claas

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Subject: Re: Manually generating a key with dice
From: Rich
Newsgroups: sci.crypt
Organization: A noiseless patient Spider
Date: Sun, 3 Mar 2024 19:57 UTC
References: 1
Path: eternal-september.org!news.eternal-september.org!.POSTED!not-for-mail
From: rich@example.invalid (Rich)
Newsgroups: sci.crypt
Subject: Re: Manually generating a key with dice
Date: Sun, 3 Mar 2024 19:57:25 -0000 (UTC)
Organization: A noiseless patient Spider
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Stefan Claas <pollux@tilde.club> wrote:
> is there a common practice, all agree on, to generate
> pads (numeric or alphabetic), with two six-sided dices?

"common" as in most people are aware of and know about, doubtful,
otherwise some of the few of us left lurking here might "know about
it".

The closest that comes to mind is the diceware password generation
system:

https://en.wikipedia.org/wiki/Diceware

However, do note that if you "sum" the numbers from the roll of two
dice, that the result will have a bias peak at seven. Graphing the
"bias" will look a lot like a statistical normal distribution curve,
with the peak of the graph at seven.

Subject: Re: Manually generating a key with dice
From: Stefan Claas
Newsgroups: sci.crypt
Organization: i2pn2 (i2pn.org)
Date: Sun, 3 Mar 2024 20:47 UTC
References: 1 2
Path: eternal-september.org!news.eternal-september.org!feeder3.eternal-september.org!i2pn.org!i2pn2.org!.POSTED!not-for-mail
From: pollux@tilde.club (Stefan Claas)
Newsgroups: sci.crypt
Subject: Re: Manually generating a key with dice
Date: Sun, 3 Mar 2024 21:47:34 +0100
Organization: i2pn2 (i2pn.org)
Message-ID: <us2nl7$m0d8$2@i2pn2.org>
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Gemini: tilde.club/~pollux/
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Rich wrote:

> Stefan Claas <pollux@tilde.club> wrote:
> > is there a common practice, all agree on, to generate
> > pads (numeric or alphabetic), with two six-sided dices?
>
> "common" as in most people are aware of and know about, doubtful,
> otherwise some of the few of us left lurking here might "know about
> it".

Well, ok.
> The closest that comes to mind is the diceware password generation
> system:
>
> https://en.wikipedia.org/wiki/Diceware
>
> However, do note that if you "sum" the numbers from the roll of two
> dice, that the result will have a bias peak at seven. Graphing the
> "bias" will look a lot like a statistical normal distribution curve,
> with the peak of the graph at seven.

Thanks for the info. I would not "sum" the results, to avoid what you
said, but do in in a way, described in my URL, if nobody can show
another solution, or use my wooden tiles, for letters.

Regards
Stefan
--
----Ed25519 Signature----
6d1223ef9bd2ea495711b031c267a4eac9a5c2ad1b71bf90432b713f3a29c838
296eaceddac960aa1a701898fbaa5308cf5b58bc171060a2af7d6b1b65531d0f

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