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comp / comp.sys.mac.games.misc / releaase 0.1 macos 9 game : tinuviel (BSD licensed)

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o releaase 0.1 macos 9 game : tinuviel (BSD licensed)bubble

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Subject: releaase 0.1 macos 9 game : tinuviel (BSD licensed)
From: bubble
Newsgroups: comp.sys.mac.games.misc
Organization: SunSITE.dk - Supporting Open source
Date: Tue, 8 Mar 2016 09:55 UTC
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Newsgroups: comp.sys.mac.games.misc
From: bubble@yellowcouch.org (bubble)
Subject: releaase 0.1 macos 9 game : tinuviel (BSD licensed)
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Date: 08 Mar 2016 09:55:16 GMT
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Hello,

I made a simple system for making games in CodeWarrior 3 on a macos 9 (or
powerpc macos classic). It was built for powerpc and uses its own graphics
library based on xpm files. I posted this to comp.sys.mac.system based on
the book "Mac game programming" but started from scratch so I do not infringe.
The dude does not want me copying his code.

You can move the player around now and you have room code for displaying
entities in the game.

At least I am going to make an adventure game out of it as my program is slow
with the graphics. I love the king's quest and quest for glory games and might
franchise something with it. It'll be built for children and may be a
self-invented sequel to the previous games mentioned.

There are good list and dictionary classes included so the game stays fast in C.

I will probably repost as I progress, I really like the macos 9 Carbon system.

The site of the game will always be
http://brandywine-software.yellowcouch.org/macos9, the game is called tinuviel.

Kind regards,
bubble

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