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Subject | Author |
![]() | Kyonshi |
![]() ![]() | Mark P. Nelson |
![]() ![]() ![]() | Kyonshi |
![]() ![]() | Spalls Hurgenson |
![]() ![]() ![]() | Justisaur |
![]() ![]() ![]() ![]() | Kyonshi |
![]() ![]() | Mandrake |
1 |
I like DnD based games, and despite being named Pathfinder this
definitely is that considering Pathfinder is just DnD 3rd edition with
the numbers filed off.
And I like that style of game as such, I had a great time taking my time
with Pillars of Eternity.
But 2 hours into the game Kingmaker seems to drag on and on. Does it get
better?
There was some moderately interesting intro that seems to have
determined which companions you end up with depending on your choices
during an enemy attack on the beginning castle. I like the outdoor
traveling (reminds me of the first two Realms of Arkania games with the
various trails you could take there), but it also has this
pre-determined vibe that a lot of the tabletop game has nowadays. It
doesn't feel like it's actually an adventure, so far it mostly seems
like a railroad to me. Go there, now you are forced to go further. Now
someone is kidnapped go follow the kidnappers. Sigh.
I don't feel like I am getting hooked into the game yet.
Kyonshi <gmkeros@gmail.com> wrote in news:v18olr$21p2q$1@dont-email.me:
>
> But 2 hours into the game Kingmaker seems to drag on and on. Does it get
> better?
>
> There was some moderately interesting intro that seems to have
> determined which companions you end up with depending on your choices
> during an enemy attack on the beginning castle. I like the outdoor
> traveling (reminds me of the first two Realms of Arkania games with the
> various trails you could take there), but it also has this
> pre-determined vibe that a lot of the tabletop game has nowadays. It
> doesn't feel like it's actually an adventure, so far it mostly seems
> like a railroad to me. Go there, now you are forced to go further. Now
> someone is kidnapped go follow the kidnappers. Sigh.
> I don't feel like I am getting hooked into the game yet.
Yes, it's a train journey; the scenery you pass through is quite pretty, but the journey doesn't
really get any more fun.
Mark.
On Sun, 5 May 2024 21:51:45 +0200, Kyonshi <gmkeros@gmail.com> wrote:
>I like DnD based games, and despite being named Pathfinder this
>definitely is that considering Pathfinder is just DnD 3rd edition with
>the numbers filed off.
>
>And I like that style of game as such, I had a great time taking my time
>with Pillars of Eternity.
>
>But 2 hours into the game Kingmaker seems to drag on and on. Does it get
>better?
>
>There was some moderately interesting intro that seems to have
>determined which companions you end up with depending on your choices
>during an enemy attack on the beginning castle. I like the outdoor
>traveling (reminds me of the first two Realms of Arkania games with the
>various trails you could take there), but it also has this
>pre-determined vibe that a lot of the tabletop game has nowadays. It
>doesn't feel like it's actually an adventure, so far it mostly seems
>like a railroad to me. Go there, now you are forced to go further. Now
>someone is kidnapped go follow the kidnappers. Sigh.
>I don't feel like I am getting hooked into the game yet.
Pathfinder is one of those games that has been on my 'to play' list
for a long time. It's also one that I've always found reasons not to
play.
In part it is the top-down viewpoint. I'm not a fan of those anymore.
But regardless of viewpoints, I've a hard time engaging with RPGs in
general anymore. I just don't want to invest that much time into a
single game these days. CRPGs are so /long/.
But more than that... it's Pathfinder. I've never warmed up to the
tabeltop system. It's not bad but... well, it's essentially rewarmed
D&D 3E (or at least, the tabletop game was. I don't know how well the
video game emulates the pen-n-paper version). It's too high-magic, too
high-powered. I like the old, grittier D&D versions. The default
Pathfinder setting never excited me either.
So "Pathfinder: Kingmaker" - despite my hopeful intent - sits in my
library unplayed. The review of your experience doesn't make it
anymore likely that will change.
But who knows; maybe one day.
On 5/6/2024 10:06 AM, Spalls Hurgenson wrote:
> On Sun, 5 May 2024 21:51:45 +0200, Kyonshi <gmkeros@gmail.com> wrote:
>
>> I like DnD based games, and despite being named Pathfinder this
>> definitely is that considering Pathfinder is just DnD 3rd edition with
>> the numbers filed off.
>>
>> And I like that style of game as such, I had a great time taking my time
>> with Pillars of Eternity.
>>
>> But 2 hours into the game Kingmaker seems to drag on and on. Does it get
>> better?
>>
>> There was some moderately interesting intro that seems to have
>> determined which companions you end up with depending on your choices
>> during an enemy attack on the beginning castle. I like the outdoor
>> traveling (reminds me of the first two Realms of Arkania games with the
>> various trails you could take there), but it also has this
>> pre-determined vibe that a lot of the tabletop game has nowadays. It
>> doesn't feel like it's actually an adventure, so far it mostly seems
>> like a railroad to me. Go there, now you are forced to go further. Now
>> someone is kidnapped go follow the kidnappers. Sigh.
>> I don't feel like I am getting hooked into the game yet.
>
> Pathfinder is one of those games that has been on my 'to play' list
> for a long time. It's also one that I've always found reasons not to
> play.
>
> In part it is the top-down viewpoint. I'm not a fan of those anymore.
> But regardless of viewpoints, I've a hard time engaging with RPGs in
> general anymore. I just don't want to invest that much time into a
> single game these days. CRPGs are so /long/.
>
> But more than that... it's Pathfinder. I've never warmed up to the
> tabeltop system. It's not bad but... well, it's essentially rewarmed
> D&D 3E (or at least, the tabletop game was. I don't know how well the
> video game emulates the pen-n-paper version). It's too high-magic, too
> high-powered. I like the old, grittier D&D versions. The default
> Pathfinder setting never excited me either.
>
> So "Pathfinder: Kingmaker" - despite my hopeful intent - sits in my
> library unplayed. The review of your experience doesn't make it
> anymore likely that will change.
>
> But who knows; maybe one day.
>
Much the same. Pathfinder is 3.5e taken up yet another notch in power
and complexity from there. Someone posted about Pathfinder 2e being a
bit better in simplicity, but I don't know if I trust that.
I've heard people say it's as good as BG3. I didn't realize it was more
linear though. I think I'd like that, but I'm not sure, I know I prefer
non-open world now for sure. Turn-based is a hard sell anymore too,
something I never thought I'd say a few years ago.
--
-Justisaur
ø-ø
(\_/)\
`-'\ `--.___,
¶¬'\( ,_.-'
\\
^'
On 5/6/2024 6:25 PM, Mark P. Nelson wrote:
> Kyonshi <gmkeros@gmail.com> wrote in news:v18olr$21p2q$1@dont-email.me:
>
>>
>> But 2 hours into the game Kingmaker seems to drag on and on. Does it get
>> better?
>>
>> There was some moderately interesting intro that seems to have
>> determined which companions you end up with depending on your choices
>> during an enemy attack on the beginning castle. I like the outdoor
>> traveling (reminds me of the first two Realms of Arkania games with the
>> various trails you could take there), but it also has this
>> pre-determined vibe that a lot of the tabletop game has nowadays. It
>> doesn't feel like it's actually an adventure, so far it mostly seems
>> like a railroad to me. Go there, now you are forced to go further. Now
>> someone is kidnapped go follow the kidnappers. Sigh.
>> I don't feel like I am getting hooked into the game yet.
>
> Yes, it's a train journey; the scenery you pass through is quite pretty, but the journey doesn't
> really get any more fun.
>
> Mark.
ugh. now I wonder if I should bother...
On 5/6/2024 11:33 PM, Justisaur wrote:
> On 5/6/2024 10:06 AM, Spalls Hurgenson wrote:
>> On Sun, 5 May 2024 21:51:45 +0200, Kyonshi <gmkeros@gmail.com> wrote:
>>
>>> I like DnD based games, and despite being named Pathfinder this
>>> definitely is that considering Pathfinder is just DnD 3rd edition with
>>> the numbers filed off.
>>>
>>> And I like that style of game as such, I had a great time taking my time
>>> with Pillars of Eternity.
>>>
>>> But 2 hours into the game Kingmaker seems to drag on and on. Does it get
>>> better?
>>>
>>> There was some moderately interesting intro that seems to have
>>> determined which companions you end up with depending on your choices
>>> during an enemy attack on the beginning castle. I like the outdoor
>>> traveling (reminds me of the first two Realms of Arkania games with the
>>> various trails you could take there), but it also has this
>>> pre-determined vibe that a lot of the tabletop game has nowadays. It
>>> doesn't feel like it's actually an adventure, so far it mostly seems
>>> like a railroad to me. Go there, now you are forced to go further. Now
>>> someone is kidnapped go follow the kidnappers. Sigh.
>>> I don't feel like I am getting hooked into the game yet.
>>
>> Pathfinder is one of those games that has been on my 'to play' list
>> for a long time. It's also one that I've always found reasons not to
>> play.
>>
>> In part it is the top-down viewpoint. I'm not a fan of those anymore.
>> But regardless of viewpoints, I've a hard time engaging with RPGs in
>> general anymore. I just don't want to invest that much time into a
>> single game these days. CRPGs are so /long/.
It's actually one of those things that I crave lately. I noticed I am
either into these isometric RPGs, Assassin's Creed style 3rd person
view, or civ building games. But considering how selective I am even
with the ones I am playing I have a lot of stuff and not many that I
actually get into.
>>
>> But more than that... it's Pathfinder. I've never warmed up to the
>> tabeltop system. It's not bad but... well, it's essentially rewarmed
>> D&D 3E (or at least, the tabletop game was. I don't know how well the
>> video game emulates the pen-n-paper version). It's too high-magic, too
>> high-powered. I like the old, grittier D&D versions. The default
>> Pathfinder setting never excited me either.
Yeah, it has this kind of superpowered gamist kind of feel to it. It
doesn't feel quite like a real place. What sort of polity would should
go: yeah, all you riff-raff, south of here is disputed land, go on and
become a warlord there.
>>
>> So "Pathfinder: Kingmaker" - despite my hopeful intent - sits in my
>> library unplayed. The review of your experience doesn't make it
>> anymore likely that will change.
>>
>> But who knows; maybe one day.
>>
>
> Much the same. Pathfinder is 3.5e taken up yet another notch in power
> and complexity from there. Someone posted about Pathfinder 2e being a
> bit better in simplicity, but I don't know if I trust that.
>
> I've heard people say it's as good as BG3. I didn't realize it was more
> linear though. I think I'd like that, but I'm not sure, I know I prefer
> non-open world now for sure. Turn-based is a hard sell anymore too,
> something I never thought I'd say a few years ago.
>
I was interested in it mostly because in my subconscious there were
pretty good reviews of the pen and paper adventure, which I think was
supposedly a sandbox setting. But now that I check it it seems to be an
adventure path instead.
So maybe the game is literally just the adventure path transferred into
a video game.
Kyonshi wrote:
> I like DnD based games, and despite being named Pathfinder this
> definitely is that considering Pathfinder is just DnD 3rd edition with
> the numbers filed off.
>
> And I like that style of game as such, I had a great time taking my time
> with Pillars of Eternity.
>
> But 2 hours into the game Kingmaker seems to drag on and on. Does it get
> better?
>
> There was some moderately interesting intro that seems to have
> determined which companions you end up with depending on your choices
> during an enemy attack on the beginning castle. I like the outdoor
> traveling (reminds me of the first two Realms of Arkania games with the
> various trails you could take there), but it also has this
> pre-determined vibe that a lot of the tabletop game has nowadays. It
> doesn't feel like it's actually an adventure, so far it mostly seems
> like a railroad to me. Go there, now you are forced to go further. Now
> someone is kidnapped go follow the kidnappers. Sigh.
> I don't feel like I am getting hooked into the game yet.
I got Pathfinder: Wrath of the Righteous and it was just as bad. It
suffered from all the same complaints and was a piece of horrid bile.
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