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BOFH excuse #236: Fanout dropping voltage too much, try cutting some of those little traces


comp / comp.sys.ibm.pc.games.action / Re: Farewell

SubjectAuthor
* FarewellJhulian Waldby
`* Re: FarewellRin Stowleigh
 +* Re: Farewellvallor
 |`* Re: FarewellDimensional Traveler
 | `* Re: Farewellcandycanearter07
 |  +* Re: FarewellDimensional Traveler
 |  |`- Re: Farewellcandycanearter07
 |  `- Re: FarewellZaghadka
 `* Re: FarewellJhulian Waldby
  `* Re: FarewellJAB
   `* Re: FarewellZaghadka
    `* Re: FarewellSpalls Hurgenson
     +* Re: FarewellZaghadka
     |`* Re: FarewellSpalls Hurgenson
     | +* Re: FarewellZaghadka
     | |`* Re: FarewellDimensional Traveler
     | | `* Re: FarewellSpalls Hurgenson
     | |  `- Re: FarewellDimensional Traveler
     | `* Re: FarewellJAB
     |  +- Re: FarewellMike S.
     |  `* Re: FarewellZaghadka
     |   `- Re: Farewellcandycanearter07
     `* Re: Farewellcandycanearter07
      `* Re: FarewellSpalls Hurgenson
       `- Re: FarewellZaghadka

1
Subject: Farewell
From: Jhulian Waldby
Newsgroups: comp.sys.ibm.pc.games.action
Date: Sat, 23 Nov 2024 01:23 UTC
Path: eternal-september.org!news.eternal-september.org!feeder2.eternal-september.org!fu-berlin.de!uni-berlin.de!individual.net!not-for-mail
From: wichitajayhawks@msn.com (Jhulian Waldby)
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Farewell
Date: Fri, 22 Nov 2024 19:23:44 -0600
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I can sense the embargo.

Subject: Re: Farewell
From: Rin Stowleigh
Newsgroups: comp.sys.ibm.pc.games.action
Date: Sat, 23 Nov 2024 01:42 UTC
References: 1
Path: eternal-september.org!news.eternal-september.org!feeder2.eternal-september.org!border-2.nntp.ord.giganews.com!nntp.giganews.com!Xl.tags.giganews.com!local-4.nntp.ord.giganews.com!news.giganews.com.POSTED!not-for-mail
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From: rstowleigh@x-nospam-x.com (Rin Stowleigh)
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: Farewell
Date: Fri, 22 Nov 2024 20:42:38 -0500
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On Fri, 22 Nov 2024 19:23:44 -0600, Jhulian Waldby
<wichitajayhawks@msn.com> wrote:

>I can sense the embargo.

Reading through the paperwork, I believe the restrictions only apply
to those who have used the word "narrative" in excess of the allowable
threshold.

In gaming discussions, it's still generally safe to use the word
"story" when that's what you meant before popular culture had anyone
reaching for more syllables or failed linguistic cleverness attempts.
The popularization of "narrative" as a buzzword is part of the DEI
strategy to imply that anything not to one's liking has been part of a
"controlled narrative", but it really never had a valid home in gaming
discussions.

Usage of it may be fine in some cases or social circles mind you, but
when discussing gaming, the "narrative" is ALWAYS controlled.... even
when it may have been implemented non-linearly, so the word was never
really welcomed or needed outside of the audience of "The View".

Therefore, the only way to avoid the embargo is to revert to limiting
ones vernacular to the term "story" when that's what's meant. This
doesn't trigger the syllable threshold and keeps one safe from the
embargo.

Subject: Re: Farewell
From: vallor
Newsgroups: comp.sys.ibm.pc.games.action
Organization: A noiseless patient Spider
Date: Sat, 23 Nov 2024 03:51 UTC
References: 1 2
Path: eternal-september.org!news.eternal-september.org!.POSTED!not-for-mail
From: vallor@cultnix.org (vallor)
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: Farewell
Date: Sat, 23 Nov 2024 03:51:47 -0000 (UTC)
Organization: A noiseless patient Spider
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On Fri, 22 Nov 2024 20:42:38 -0500, Rin Stowleigh wrote:

> On Fri, 22 Nov 2024 19:23:44 -0600, Jhulian Waldby
> <wichitajayhawks@msn.com> wrote:
>
>>I can sense the embargo.
>
> Reading through the paperwork, I believe the restrictions only apply to
> those who have used the word "narrative" in excess of the allowable
> threshold.
>
> In gaming discussions, it's still generally safe to use the word "story"
> when that's what you meant before popular culture had anyone reaching
> for more syllables or failed linguistic cleverness attempts. The
> popularization of "narrative" as a buzzword is part of the DEI strategy
> to imply that anything not to one's liking has been part of a
> "controlled narrative", but it really never had a valid home in gaming
> discussions.
>
> Usage of it may be fine in some cases or social circles mind you, but
> when discussing gaming, the "narrative" is ALWAYS controlled.... even
> when it may have been implemented non-linearly, so the word was never
> really welcomed or needed outside of the audience of "The View".
>
> Therefore, the only way to avoid the embargo is to revert to limiting
> ones vernacular to the term "story" when that's what's meant. This
> doesn't trigger the syllable threshold and keeps one safe from the
> embargo.

I've been out of the loop, apparently.

...what embargo?

--
-Scott System76 Thelio Mega v1.1 x86_64 NVIDIA RTX 3090 Ti
OS: Linux 6.12.0 Release: Mint 21.3 Mem: 258G
"Fingers v1.0 -- The original mail processor."

Subject: Re: Farewell
From: Dimensional Traveler
Newsgroups: comp.sys.ibm.pc.games.action
Organization: A noiseless patient Spider
Date: Sat, 23 Nov 2024 06:25 UTC
References: 1 2 3
Path: eternal-september.org!news.eternal-september.org!.POSTED!not-for-mail
From: dtravel@sonic.net (Dimensional Traveler)
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: Farewell
Date: Fri, 22 Nov 2024 22:25:25 -0800
Organization: A noiseless patient Spider
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On 11/22/2024 7:51 PM, vallor wrote:
> On Fri, 22 Nov 2024 20:42:38 -0500, Rin Stowleigh wrote:
>
>> On Fri, 22 Nov 2024 19:23:44 -0600, Jhulian Waldby
>> <wichitajayhawks@msn.com> wrote:
>>
>>> I can sense the embargo.
>>
>> Reading through the paperwork, I believe the restrictions only apply to
>> those who have used the word "narrative" in excess of the allowable
>> threshold.
>>
>> In gaming discussions, it's still generally safe to use the word "story"
>> when that's what you meant before popular culture had anyone reaching
>> for more syllables or failed linguistic cleverness attempts. The
>> popularization of "narrative" as a buzzword is part of the DEI strategy
>> to imply that anything not to one's liking has been part of a
>> "controlled narrative", but it really never had a valid home in gaming
>> discussions.
>>
>> Usage of it may be fine in some cases or social circles mind you, but
>> when discussing gaming, the "narrative" is ALWAYS controlled.... even
>> when it may have been implemented non-linearly, so the word was never
>> really welcomed or needed outside of the audience of "The View".
>>
>> Therefore, the only way to avoid the embargo is to revert to limiting
>> ones vernacular to the term "story" when that's what's meant. This
>> doesn't trigger the syllable threshold and keeps one safe from the
>> embargo.
>
> I've been out of the loop, apparently.
>
> ...what embargo?
>
I have no idea. There's a loop?

--
I've done good in this world. Now I'm tired and just want to be a cranky
dirty old man.

Subject: Re: Farewell
From: candycanearter07
Newsgroups: comp.sys.ibm.pc.games.action
Organization: the-candyden-of-code
Date: Sat, 23 Nov 2024 19:00 UTC
References: 1 2 3 4
Path: eternal-september.org!news.eternal-september.org!.POSTED!not-for-mail
From: candycanearter07@candycanearter07.nomail.afraid (candycanearter07)
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: Farewell
Date: Sat, 23 Nov 2024 19:00:04 -0000 (UTC)
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Dimensional Traveler <dtravel@sonic.net> wrote at 06:25 this Saturday (GMT):
> On 11/22/2024 7:51 PM, vallor wrote:
>> On Fri, 22 Nov 2024 20:42:38 -0500, Rin Stowleigh wrote:
>>
>>> On Fri, 22 Nov 2024 19:23:44 -0600, Jhulian Waldby
>>> <wichitajayhawks@msn.com> wrote:
>>>
>>>> I can sense the embargo.
>>>
>>> Reading through the paperwork, I believe the restrictions only apply to
>>> those who have used the word "narrative" in excess of the allowable
>>> threshold.
>>>
>>> In gaming discussions, it's still generally safe to use the word "story"
>>> when that's what you meant before popular culture had anyone reaching
>>> for more syllables or failed linguistic cleverness attempts. The
>>> popularization of "narrative" as a buzzword is part of the DEI strategy
>>> to imply that anything not to one's liking has been part of a
>>> "controlled narrative", but it really never had a valid home in gaming
>>> discussions.
>>>
>>> Usage of it may be fine in some cases or social circles mind you, but
>>> when discussing gaming, the "narrative" is ALWAYS controlled.... even
>>> when it may have been implemented non-linearly, so the word was never
>>> really welcomed or needed outside of the audience of "The View".
>>>
>>> Therefore, the only way to avoid the embargo is to revert to limiting
>>> ones vernacular to the term "story" when that's what's meant. This
>>> doesn't trigger the syllable threshold and keeps one safe from the
>>> embargo.
>>
>> I've been out of the loop, apparently.
>>
>> ...what embargo?
>>
> I have no idea. There's a loop?

Yeah, it's over there.
--
user <candycane> is generated from /dev/urandom

Subject: Re: Farewell
From: Dimensional Traveler
Newsgroups: comp.sys.ibm.pc.games.action
Organization: A noiseless patient Spider
Date: Sat, 23 Nov 2024 19:22 UTC
References: 1 2 3 4 5
Path: eternal-september.org!news.eternal-september.org!.POSTED!not-for-mail
From: dtravel@sonic.net (Dimensional Traveler)
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: Farewell
Date: Sat, 23 Nov 2024 11:22:44 -0800
Organization: A noiseless patient Spider
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On 11/23/2024 11:00 AM, candycanearter07 wrote:
> Dimensional Traveler <dtravel@sonic.net> wrote at 06:25 this Saturday (GMT):
>> On 11/22/2024 7:51 PM, vallor wrote:
>>> On Fri, 22 Nov 2024 20:42:38 -0500, Rin Stowleigh wrote:
>>>
>>>> On Fri, 22 Nov 2024 19:23:44 -0600, Jhulian Waldby
>>>> <wichitajayhawks@msn.com> wrote:
>>>>
>>>>> I can sense the embargo.
>>>>
>>>> Reading through the paperwork, I believe the restrictions only apply to
>>>> those who have used the word "narrative" in excess of the allowable
>>>> threshold.
>>>>
>>>> In gaming discussions, it's still generally safe to use the word "story"
>>>> when that's what you meant before popular culture had anyone reaching
>>>> for more syllables or failed linguistic cleverness attempts. The
>>>> popularization of "narrative" as a buzzword is part of the DEI strategy
>>>> to imply that anything not to one's liking has been part of a
>>>> "controlled narrative", but it really never had a valid home in gaming
>>>> discussions.
>>>>
>>>> Usage of it may be fine in some cases or social circles mind you, but
>>>> when discussing gaming, the "narrative" is ALWAYS controlled.... even
>>>> when it may have been implemented non-linearly, so the word was never
>>>> really welcomed or needed outside of the audience of "The View".
>>>>
>>>> Therefore, the only way to avoid the embargo is to revert to limiting
>>>> ones vernacular to the term "story" when that's what's meant. This
>>>> doesn't trigger the syllable threshold and keeps one safe from the
>>>> embargo.
>>>
>>> I've been out of the loop, apparently.
>>>
>>> ...what embargo?
>>>
>> I have no idea. There's a loop?
>
> Yeah, it's over there.

I went over there but it just brought me back here!

--
I've done good in this world. Now I'm tired and just want to be a cranky
dirty old man.

Subject: Re: Farewell
From: Zaghadka
Newsgroups: comp.sys.ibm.pc.games.action
Organization: E. Nygma & Sons, LLC
Date: Sat, 23 Nov 2024 19:59 UTC
References: 1 2 3 4 5
Path: eternal-september.org!news.eternal-september.org!.POSTED!not-for-mail
From: zaghadka@hotmail.com (Zaghadka)
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: Farewell
Date: Sat, 23 Nov 2024 13:59:50 -0600
Organization: E. Nygma & Sons, LLC
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On Sat, 23 Nov 2024 19:00:04 -0000 (UTC), in
comp.sys.ibm.pc.games.action, candycanearter07 wrote:

>Dimensional Traveler <dtravel@sonic.net> wrote at 06:25 this Saturday (GMT):
>> On 11/22/2024 7:51 PM, vallor wrote:
>>> On Fri, 22 Nov 2024 20:42:38 -0500, Rin Stowleigh wrote:
>>>
>>>> On Fri, 22 Nov 2024 19:23:44 -0600, Jhulian Waldby
>>>> <wichitajayhawks@msn.com> wrote:
>>>>
>>>>> I can sense the embargo.
>>>>
>>>> Reading through the paperwork, I believe the restrictions only apply to
>>>> those who have used the word "narrative" in excess of the allowable
>>>> threshold.
>>>>
>>>> In gaming discussions, it's still generally safe to use the word "story"
>>>> when that's what you meant before popular culture had anyone reaching
>>>> for more syllables or failed linguistic cleverness attempts. The
>>>> popularization of "narrative" as a buzzword is part of the DEI strategy
>>>> to imply that anything not to one's liking has been part of a
>>>> "controlled narrative", but it really never had a valid home in gaming
>>>> discussions.
>>>>
>>>> Usage of it may be fine in some cases or social circles mind you, but
>>>> when discussing gaming, the "narrative" is ALWAYS controlled.... even
>>>> when it may have been implemented non-linearly, so the word was never
>>>> really welcomed or needed outside of the audience of "The View".
>>>>
>>>> Therefore, the only way to avoid the embargo is to revert to limiting
>>>> ones vernacular to the term "story" when that's what's meant. This
>>>> doesn't trigger the syllable threshold and keeps one safe from the
>>>> embargo.
>>>
>>> I've been out of the loop, apparently.
>>>
>>> ...what embargo?
>>>
>> I have no idea. There's a loop?
>
>
>Yeah, it's over there.

With the Nigerian pirates...

--
Zag

No one ever said on their deathbed, 'Gee, I wish I had
spent more time alone with my computer.' ~Dan(i) Bunten

Subject: Re: Farewell
From: candycanearter07
Newsgroups: comp.sys.ibm.pc.games.action
Organization: the-candyden-of-code
Date: Sat, 23 Nov 2024 20:10 UTC
References: 1 2 3 4 5 6
Path: eternal-september.org!news.eternal-september.org!.POSTED!not-for-mail
From: candycanearter07@candycanearter07.nomail.afraid (candycanearter07)
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: Farewell
Date: Sat, 23 Nov 2024 20:10:03 -0000 (UTC)
Organization: the-candyden-of-code
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Dimensional Traveler <dtravel@sonic.net> wrote at 19:22 this Saturday (GMT):
> On 11/23/2024 11:00 AM, candycanearter07 wrote:
>> Dimensional Traveler <dtravel@sonic.net> wrote at 06:25 this Saturday (GMT):
>>> On 11/22/2024 7:51 PM, vallor wrote:
>>>> On Fri, 22 Nov 2024 20:42:38 -0500, Rin Stowleigh wrote:
>>>>
>>>>> On Fri, 22 Nov 2024 19:23:44 -0600, Jhulian Waldby
>>>>> <wichitajayhawks@msn.com> wrote:
>>>>>
>>>>>> I can sense the embargo.
>>>>>
>>>>> Reading through the paperwork, I believe the restrictions only apply to
>>>>> those who have used the word "narrative" in excess of the allowable
>>>>> threshold.
>>>>>
>>>>> In gaming discussions, it's still generally safe to use the word "story"
>>>>> when that's what you meant before popular culture had anyone reaching
>>>>> for more syllables or failed linguistic cleverness attempts. The
>>>>> popularization of "narrative" as a buzzword is part of the DEI strategy
>>>>> to imply that anything not to one's liking has been part of a
>>>>> "controlled narrative", but it really never had a valid home in gaming
>>>>> discussions.
>>>>>
>>>>> Usage of it may be fine in some cases or social circles mind you, but
>>>>> when discussing gaming, the "narrative" is ALWAYS controlled.... even
>>>>> when it may have been implemented non-linearly, so the word was never
>>>>> really welcomed or needed outside of the audience of "The View".
>>>>>
>>>>> Therefore, the only way to avoid the embargo is to revert to limiting
>>>>> ones vernacular to the term "story" when that's what's meant. This
>>>>> doesn't trigger the syllable threshold and keeps one safe from the
>>>>> embargo.
>>>>
>>>> I've been out of the loop, apparently.
>>>>
>>>> ...what embargo?
>>>>
>>> I have no idea. There's a loop?
>>
>> Yeah, it's over there.
>
> I went over there but it just brought me back here!

Then its a good loop(back)
--
user <candycane> is generated from /dev/urandom

Subject: Re: Farewell
From: Jhulian Waldby
Newsgroups: comp.sys.ibm.pc.games.action
Date: Sun, 24 Nov 2024 23:55 UTC
References: 1 2
Path: eternal-september.org!news.eternal-september.org!feeder2.eternal-september.org!fu-berlin.de!uni-berlin.de!individual.net!not-for-mail
From: wichitajayhawks@msn.com (Jhulian Waldby)
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: Farewell
Date: Sun, 24 Nov 2024 17:55:12 -0600
Lines: 29
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Rin Stowleigh wrote:
> On Fri, 22 Nov 2024 19:23:44 -0600, Jhulian Waldby
> <wichitajayhawks@msn.com> wrote:
>
>> I can sense the embargo.
>
> Reading through the paperwork, I believe the restrictions only apply
> to those who have used the word "narrative" in excess of the allowable
> threshold.
>
> In gaming discussions, it's still generally safe to use the word
> "story" when that's what you meant before popular culture had anyone
> reaching for more syllables or failed linguistic cleverness attempts.
> The popularization of "narrative" as a buzzword is part of the DEI
> strategy to imply that anything not to one's liking has been part of a
> "controlled narrative", but it really never had a valid home in gaming
> discussions.

Information was released about aggression towards China, and is an
amplification of released information to the Globulemind. @ 100 %
It's a holdover from film comedy and protagonist. The character sinks
into the photograph like a mashed pea burning through the photoeffective
chemicals. My lithiums helping me. My abi'ify's helping me. When we
were syndicated I would edit my post TWENTY ONE times!

I don't need help. It's not that I'm doing okay and seeing the light.
It's more about flashlight switch. Jet practicing 24350 on a 845
radial. I ate too well in China. It meant I only ate fast food. Visa.
--

Subject: Re: Farewell
From: JAB
Newsgroups: comp.sys.ibm.pc.games.action
Organization: A noiseless patient Spider
Date: Mon, 25 Nov 2024 09:37 UTC
References: 1 2 3
Path: eternal-september.org!news.eternal-september.org!.POSTED!not-for-mail
From: noway@nochance.com (JAB)
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: Farewell
Date: Mon, 25 Nov 2024 09:37:31 +0000
Organization: A noiseless patient Spider
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On 24/11/2024 23:55, Jhulian Waldby wrote:
> Rin Stowleigh wrote:
>> On Fri, 22 Nov 2024 19:23:44 -0600, Jhulian Waldby
>> <wichitajayhawks@msn.com> wrote:
>>
>>> I can sense the embargo.
>>
>> Reading through the paperwork, I believe the restrictions only apply
>> to those who have used the word "narrative" in excess of the allowable
>> threshold.
>>
>> In gaming discussions, it's still generally safe to use the word
>> "story" when that's what you meant before popular culture had anyone
>> reaching for more syllables or failed linguistic cleverness attempts.
>> The popularization of "narrative" as a buzzword is part of the DEI
>> strategy to imply that anything not to one's liking has been part of a
>> "controlled narrative", but it really never had a valid home in gaming
>> discussions.
>
> Information was released about aggression towards China, and is an
> amplification of released information to the Globulemind.  @ 100 %
> It's a holdover from film comedy and protagonist.  The character sinks
> into the photograph like a mashed pea burning through the photoeffective
> chemicals.  My lithiums helping me.  My abi'ify's helping me. When we
> were syndicated I would edit my post TWENTY ONE times!
>
> I don't need help.  It's not that I'm doing okay and seeing the light.
> It's more about flashlight switch.  Jet practicing 24350 on a 845
> radial.  I ate too well in China.  It meant I only ate fast food.  Visa.

WTF?

Subject: Re: Farewell
From: Zaghadka
Newsgroups: comp.sys.ibm.pc.games.action
Organization: E. Nygma & Sons, LLC
Date: Mon, 25 Nov 2024 20:03 UTC
References: 1 2 3 4
Path: eternal-september.org!news.eternal-september.org!.POSTED!not-for-mail
From: zaghadka@hotmail.com (Zaghadka)
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: Farewell
Date: Mon, 25 Nov 2024 14:03:21 -0600
Organization: E. Nygma & Sons, LLC
Lines: 43
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On Mon, 25 Nov 2024 09:37:31 +0000, in comp.sys.ibm.pc.games.action, JAB
wrote:

>On 24/11/2024 23:55, Jhulian Waldby wrote:
>> Rin Stowleigh wrote:
>>> On Fri, 22 Nov 2024 19:23:44 -0600, Jhulian Waldby
>>> <wichitajayhawks@msn.com> wrote:
>>>
>>>> I can sense the embargo.
>>>
>>> Reading through the paperwork, I believe the restrictions only apply
>>> to those who have used the word "narrative" in excess of the allowable
>>> threshold.
>>>
>>> In gaming discussions, it's still generally safe to use the word
>>> "story" when that's what you meant before popular culture had anyone
>>> reaching for more syllables or failed linguistic cleverness attempts.
>>> The popularization of "narrative" as a buzzword is part of the DEI
>>> strategy to imply that anything not to one's liking has been part of a
>>> "controlled narrative", but it really never had a valid home in gaming
>>> discussions.
>>
>> Information was released about aggression towards China, and is an
>> amplification of released information to the Globulemind.  @ 100 %
>> It's a holdover from film comedy and protagonist.  The character sinks
>> into the photograph like a mashed pea burning through the photoeffective
>> chemicals.  My lithiums helping me.  My abi'ify's helping me. When we
>> were syndicated I would edit my post TWENTY ONE times!
>>
>> I don't need help.  It's not that I'm doing okay and seeing the light.
>> It's more about flashlight switch.  Jet practicing 24350 on a 845
>> radial.  I ate too well in China.  It meant I only ate fast food.  Visa.
>
>WTF?

Mental illness or test-bot. I'm calling Formosa on this one if it's a
person. Mr. Waldby, please seek help or code your bot better. This is not
your test group. It's not appreciated.

--
Zag

This is csipg.rpg - reality is off topic. ...G. Quinn ('08)

Subject: Re: Farewell
From: Spalls Hurgenson
Newsgroups: comp.sys.ibm.pc.games.action
Date: Tue, 26 Nov 2024 16:57 UTC
References: 1 2 3 4 5
Path: eternal-september.org!news.eternal-september.org!ereborbbs.duckdns.org!newsfeed.xs3.de!weretis.net!feeder9.news.weretis.net!border-3.nntp.ord.giganews.com!nntp.giganews.com!Xl.tags.giganews.com!local-3.nntp.ord.giganews.com!news.giganews.com.POSTED!not-for-mail
NNTP-Posting-Date: Tue, 26 Nov 2024 16:57:33 +0000
From: spallshurgenson@gmail.com (Spalls Hurgenson)
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: Farewell
Date: Tue, 26 Nov 2024 11:57:33 -0500
Message-ID: <m6vbkjd8h10d5gb28q1e6p0mb9kef6enu0@4ax.com>
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On Mon, 25 Nov 2024 14:03:21 -0600, Zaghadka <zaghadka@hotmail.com>
wrote:

>Mental illness or test-bot. I'm calling Formosa on this one if it's a
>person. Mr. Waldby, please seek help or code your bot better. This is not
>your test group. It's not appreciated.

Honestly, when they claimed the protagonist of Half Life used a /pipe/
(it's famously -and obviously- a crowbar) as the melee weapon, I
pretty much wrote of this poster as either bad AI, a troll or somebody
not right in the head. ;-)

Fortunately, there are easy solutions -for other readers, at least-
built into almost every newsreader.

Subject: Re: Farewell
From: Zaghadka
Newsgroups: comp.sys.ibm.pc.games.action
Organization: E. Nygma & Sons, LLC
Date: Tue, 26 Nov 2024 19:02 UTC
References: 1 2 3 4 5 6
Path: eternal-september.org!news.eternal-september.org!.POSTED!not-for-mail
From: zaghadka@hotmail.com (Zaghadka)
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: Farewell
Date: Tue, 26 Nov 2024 13:02:46 -0600
Organization: E. Nygma & Sons, LLC
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On Tue, 26 Nov 2024 11:57:33 -0500, in comp.sys.ibm.pc.games.action,
Spalls Hurgenson wrote:

>On Mon, 25 Nov 2024 14:03:21 -0600, Zaghadka <zaghadka@hotmail.com>
>wrote:
>
>
>>Mental illness or test-bot. I'm calling Formosa on this one if it's a
>>person. Mr. Waldby, please seek help or code your bot better. This is not
>>your test group. It's not appreciated.
>
>Honestly, when they claimed the protagonist of Half Life used a /pipe/
>(it's famously -and obviously- a crowbar) as the melee weapon, I
>pretty much wrote of this poster as either bad AI, a troll or somebody
>not right in the head. ;-)
>
>Fortunately, there are easy solutions -for other readers, at least-
>built into almost every newsreader.
>
Yeah. My first killfile addition in years for this group. Maybe even a
decade.

--
Zag

This is csipg.rpg - reality is off topic. ...G. Quinn ('08)

Subject: Re: Farewell
From: Spalls Hurgenson
Newsgroups: comp.sys.ibm.pc.games.action
Date: Wed, 27 Nov 2024 15:21 UTC
References: 1 2 3 4 5 6 7
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NNTP-Posting-Date: Wed, 27 Nov 2024 15:21:40 +0000
From: spallshurgenson@gmail.com (Spalls Hurgenson)
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: Farewell
Date: Wed, 27 Nov 2024 10:21:39 -0500
Message-ID: <b7eekjte12r9nd2ldmrbd6fea1e0qatioq@4ax.com>
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On Tue, 26 Nov 2024 13:02:46 -0600, Zaghadka <zaghadka@hotmail.com>
wrote:
>On Tue, 26 Nov 2024 11:57:33 -0500, in comp.sys.ibm.pc.games.action,
>Spalls Hurgenson wrote:

>>Fortunately, there are easy solutions -for other readers, at least-
>>built into almost every newsreader.

>Yeah. My first killfile addition in years for this group. Maybe even a
>decade.

Awww. I was hoping I'd be your first. ;-)

Subject: Re: Farewell
From: Zaghadka
Newsgroups: comp.sys.ibm.pc.games.action
Organization: E. Nygma & Sons, LLC
Date: Wed, 27 Nov 2024 18:25 UTC
References: 1 2 3 4 5 6 7 8
Path: eternal-september.org!news.eternal-september.org!.POSTED!not-for-mail
From: zaghadka@hotmail.com (Zaghadka)
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: Farewell
Date: Wed, 27 Nov 2024 12:25:15 -0600
Organization: E. Nygma & Sons, LLC
Lines: 24
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On Wed, 27 Nov 2024 10:21:39 -0500, in comp.sys.ibm.pc.games.action,
Spalls Hurgenson wrote:

>On Tue, 26 Nov 2024 13:02:46 -0600, Zaghadka <zaghadka@hotmail.com>
>wrote:
>>On Tue, 26 Nov 2024 11:57:33 -0500, in comp.sys.ibm.pc.games.action,
>>Spalls Hurgenson wrote:
>
>>>Fortunately, there are easy solutions -for other readers, at least-
>>>built into almost every newsreader.
>
>>Yeah. My first killfile addition in years for this group. Maybe even a
>>decade.
>
>
>
>Awww. I was hoping I'd be your first. ;-)
>
It can be arranged. FFS why? ;^)

--
Zag

This is csipg.rpg - reality is off topic. ...G. Quinn ('08)

Subject: Re: Farewell
From: Dimensional Traveler
Newsgroups: comp.sys.ibm.pc.games.action
Organization: A noiseless patient Spider
Date: Thu, 28 Nov 2024 02:22 UTC
References: 1 2 3 4 5 6 7 8 9
Path: eternal-september.org!news.eternal-september.org!.POSTED!not-for-mail
From: dtravel@sonic.net (Dimensional Traveler)
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: Farewell
Date: Wed, 27 Nov 2024 18:22:08 -0800
Organization: A noiseless patient Spider
Lines: 26
Message-ID: <vi8k4d$8o2q$1@dont-email.me>
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<lqhsn2Fcv0lU1@mid.individual.net> <vi1ggr$2n940$1@dont-email.me>
<tsl9kj9hu0trp0ajeh5mnfjth2sk9vkrn6@4ax.com>
<m6vbkjd8h10d5gb28q1e6p0mb9kef6enu0@4ax.com>
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On 11/27/2024 10:25 AM, Zaghadka wrote:
> On Wed, 27 Nov 2024 10:21:39 -0500, in comp.sys.ibm.pc.games.action,
> Spalls Hurgenson wrote:
>
>> On Tue, 26 Nov 2024 13:02:46 -0600, Zaghadka <zaghadka@hotmail.com>
>> wrote:
>>> On Tue, 26 Nov 2024 11:57:33 -0500, in comp.sys.ibm.pc.games.action,
>>> Spalls Hurgenson wrote:
>>
>>>> Fortunately, there are easy solutions -for other readers, at least-
>>>> built into almost every newsreader.
>>
>>> Yeah. My first killfile addition in years for this group. Maybe even a
>>> decade.
>>
>>
>>
>> Awww. I was hoping I'd be your first. ;-)
>>
> It can be arranged. FFS why? ;^)
>
Just to be contrary.

--
I've done good in this world. Now I'm tired and just want to be a cranky
dirty old man.

Subject: Re: Farewell
From: JAB
Newsgroups: comp.sys.ibm.pc.games.action
Organization: A noiseless patient Spider
Date: Thu, 28 Nov 2024 09:29 UTC
References: 1 2 3 4 5 6 7 8
Path: eternal-september.org!news.eternal-september.org!.POSTED!not-for-mail
From: noway@nochance.com (JAB)
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: Farewell
Date: Thu, 28 Nov 2024 09:29:42 +0000
Organization: A noiseless patient Spider
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On 27/11/2024 15:21, Spalls Hurgenson wrote:
> Awww. I was hoping I'd be your first. 😉

Is it just me who read that differently?

Subject: Re: Farewell
From: Mike S.
Newsgroups: comp.sys.ibm.pc.games.action
Date: Thu, 28 Nov 2024 14:44 UTC
References: 1 2 3 4 5 6 7 8 9
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From: Mike_S@nowhere.com (Mike S.)
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: Farewell
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On Thu, 28 Nov 2024 09:29:42 +0000, JAB <noway@nochance.com> wrote:

>On 27/11/2024 15:21, Spalls Hurgenson wrote:
>> Awww. I was hoping I'd be your first. ?
>
>Is it just me who read that differently?

I only read it differently after reading your post. Thanks JAB.

Subject: Re: Farewell
From: Spalls Hurgenson
Newsgroups: comp.sys.ibm.pc.games.action
Date: Thu, 28 Nov 2024 15:16 UTC
References: 1 2 3 4 5 6 7 8 9 10
Path: eternal-september.org!news.eternal-september.org!feeder3.eternal-september.org!border-3.nntp.ord.giganews.com!local-1.nntp.ord.giganews.com!border-4.nntp.ord.giganews.com!nntp.giganews.com!Xl.tags.giganews.com!local-4.nntp.ord.giganews.com!news.giganews.com.POSTED!not-for-mail
NNTP-Posting-Date: Thu, 28 Nov 2024 15:16:57 +0000
From: spallshurgenson@gmail.com (Spalls Hurgenson)
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: Farewell
Date: Thu, 28 Nov 2024 10:16:55 -0500
Message-ID: <r92hkj18uetei2i1jhk85q4k63e68i9g70@4ax.com>
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On Wed, 27 Nov 2024 18:22:08 -0800, Dimensional Traveler
<dtravel@sonic.net> wrote:
>On 11/27/2024 10:25 AM, Zaghadka wrote:
>> On Wed, 27 Nov 2024 10:21:39 -0500, in comp.sys.ibm.pc.games.action,
>> Spalls Hurgenson wrote:
>>> On Tue, 26 Nov 2024 13:02:46 -0600, Zaghadka <zaghadka@hotmail.com>
>>> wrote:

>>>> Yeah. My first killfile addition in years for this group. Maybe even a
>>>> decade.

>>> Awww. I was hoping I'd be your first. ;-)

>> It can be arranged. FFS why? ;^)

>Just to be contrary.

I'm not contrary! ;-)

Subject: Re: Farewell
From: Dimensional Traveler
Newsgroups: comp.sys.ibm.pc.games.action
Organization: A noiseless patient Spider
Date: Thu, 28 Nov 2024 17:21 UTC
References: 1 2 3 4 5 6 7 8 9 10 11
Path: eternal-september.org!news.eternal-september.org!.POSTED!not-for-mail
From: dtravel@sonic.net (Dimensional Traveler)
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: Farewell
Date: Thu, 28 Nov 2024 09:21:09 -0800
Organization: A noiseless patient Spider
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On 11/28/2024 7:16 AM, Spalls Hurgenson wrote:
> On Wed, 27 Nov 2024 18:22:08 -0800, Dimensional Traveler
> <dtravel@sonic.net> wrote:
>> On 11/27/2024 10:25 AM, Zaghadka wrote:
>>> On Wed, 27 Nov 2024 10:21:39 -0500, in comp.sys.ibm.pc.games.action,
>>> Spalls Hurgenson wrote:
>>>> On Tue, 26 Nov 2024 13:02:46 -0600, Zaghadka <zaghadka@hotmail.com>
>>>> wrote:
>
>>>>> Yeah. My first killfile addition in years for this group. Maybe even a
>>>>> decade.
>
>>>> Awww. I was hoping I'd be your first. ;-)
>
>>> It can be arranged. FFS why? ;^)
>
>> Just to be contrary.
>
> I'm not contrary! ;-)
>
I'm not disagreeing with you. Just pointing out the conflicts between
you and reality. :P

--
I've done good in this world. Now I'm tired and just want to be a cranky
dirty old man.

Subject: Re: Farewell
From: candycanearter07
Newsgroups: comp.sys.ibm.pc.games.action
Organization: the-candyden-of-code
Date: Sat, 30 Nov 2024 06:20 UTC
References: 1 2 3 4 5 6
Path: eternal-september.org!news.eternal-september.org!.POSTED!not-for-mail
From: candycanearter07@candycanearter07.nomail.afraid (candycanearter07)
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: Farewell
Date: Sat, 30 Nov 2024 06:20:12 -0000 (UTC)
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Spalls Hurgenson <spallshurgenson@gmail.com> wrote at 16:57 this Tuesday (GMT):
> On Mon, 25 Nov 2024 14:03:21 -0600, Zaghadka <zaghadka@hotmail.com>
> wrote:
>
>
>>Mental illness or test-bot. I'm calling Formosa on this one if it's a
>>person. Mr. Waldby, please seek help or code your bot better. This is not
>>your test group. It's not appreciated.
>
> Honestly, when they claimed the protagonist of Half Life used a /pipe/
> (it's famously -and obviously- a crowbar) as the melee weapon, I
> pretty much wrote of this poster as either bad AI, a troll or somebody
> not right in the head. ;-)
>
> Fortunately, there are easy solutions -for other readers, at least-
> built into almost every newsreader.

I mean, you could use a crowbar as a pipe if you're really determined.
--
user <candycane> is generated from /dev/urandom

Subject: Re: Farewell
From: Spalls Hurgenson
Newsgroups: comp.sys.ibm.pc.games.action
Date: Sat, 30 Nov 2024 15:29 UTC
References: 1 2 3 4 5 6 7
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From: spallshurgenson@gmail.com (Spalls Hurgenson)
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: Farewell
Date: Sat, 30 Nov 2024 10:29:30 -0500
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On Sat, 30 Nov 2024 06:20:12 -0000 (UTC), candycanearter07
<candycanearter07@candycanearter07.nomail.afraid> wrote:

>I mean, you could use a crowbar as a pipe if you're really determined.

Most crowbars aren't hollow, which sort of is a requisite for
pipe-dom.

It would be a lot easier to use a pipe as a crowbar though. ;-)

Subject: Re: Farewell
From: Zaghadka
Newsgroups: comp.sys.ibm.pc.games.action
Organization: E. Nygma & Sons, LLC
Date: Sat, 30 Nov 2024 17:50 UTC
References: 1 2 3 4 5 6 7 8 9
Path: eternal-september.org!news.eternal-september.org!.POSTED!not-for-mail
From: zaghadka@hotmail.com (Zaghadka)
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: Farewell
Date: Sat, 30 Nov 2024 11:50:58 -0600
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On Thu, 28 Nov 2024 09:29:42 +0000, in comp.sys.ibm.pc.games.action, JAB
wrote:

>On 27/11/2024 15:21, Spalls Hurgenson wrote:
>> Awww. I was hoping I'd be your first. ?
>
>Is it just me who read that differently?

Great. Now I have to inject myself with bleach.

--
Zag

This is csipg.rpg - reality is off topic. ...G. Quinn ('08)

Subject: Re: Farewell
From: Zaghadka
Newsgroups: comp.sys.ibm.pc.games.action
Organization: E. Nygma & Sons, LLC
Date: Sat, 30 Nov 2024 17:51 UTC
References: 1 2 3 4 5 6 7 8
Path: eternal-september.org!news.eternal-september.org!.POSTED!not-for-mail
From: zaghadka@hotmail.com (Zaghadka)
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: Farewell
Date: Sat, 30 Nov 2024 11:51:35 -0600
Organization: E. Nygma & Sons, LLC
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On Sat, 30 Nov 2024 10:29:30 -0500, in comp.sys.ibm.pc.games.action,
Spalls Hurgenson wrote:

>On Sat, 30 Nov 2024 06:20:12 -0000 (UTC), candycanearter07
><candycanearter07@candycanearter07.nomail.afraid> wrote:
>
>>I mean, you could use a crowbar as a pipe if you're really determined.
>
>Most crowbars aren't hollow, which sort of is a requisite for
>pipe-dom.
>
>It would be a lot easier to use a pipe as a crowbar though. ;-)
>
System Shock... Half-Life... what's the diff

--
Zag

This is csipg.rpg - reality is off topic. ...G. Quinn ('08)

Subject: Re: Farewell
From: candycanearter07
Newsgroups: comp.sys.ibm.pc.games.action
Organization: the-candyden-of-code
Date: Sun, 1 Dec 2024 21:00 UTC
References: 1 2 3 4 5 6 7 8 9 10
Path: eternal-september.org!news.eternal-september.org!.POSTED!not-for-mail
From: candycanearter07@candycanearter07.nomail.afraid (candycanearter07)
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: Farewell
Date: Sun, 1 Dec 2024 21:00:09 -0000 (UTC)
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Zaghadka <zaghadka@hotmail.com> wrote at 17:50 this Saturday (GMT):
> On Thu, 28 Nov 2024 09:29:42 +0000, in comp.sys.ibm.pc.games.action, JAB
> wrote:
>
>>On 27/11/2024 15:21, Spalls Hurgenson wrote:
>>> Awww. I was hoping I'd be your first. ?
>>
>>Is it just me who read that differently?
>
> Great. Now I have to inject myself with bleach.

But wouldn't that hurt?
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