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comp / comp.sys.ibm.pc.games.action / Re: How Valve made Half-Life 2 and set a new standard for future games

SubjectAuthor
* How Valve made Half-Life 2 and set a new standard for future gamesAnt
+* Re: How Valve made Half-Life 2 and set a new standard for future gamesrms
|+- Re: How Valve made Half-Life 2 and set a new standard for future gamescandycanearter07
|`- Re: How Valve made Half-Life 2 and set a new standard for future gamesAnt
+- Re: How Valve made Half-Life 2 and set a new standard for future gamesSpalls Hurgenson
+* Re: How Valve made Half-Life 2 and set a new standard for future gamesJune Of Daventry
|`* Re: How Valve made Half-Life 2 and set a new standard for future gamesAnt
| `* Re: How Valve made Half-Life 2 and set a new standard for future gamesDimensional Traveler
|  `* Re: How Valve made Half-Life 2 and set a new standard for future gamescandycanearter07
|   `* Re: How Valve made Half-Life 2 and set a new standard for future gamesSpalls Hurgenson
|    `* Re: How Valve made Half-Life 2 and set a new standard for future gamescandycanearter07
|     `- Re: How Valve made Half-Life 2 and set a new standard for future gamesDimensional Traveler
+* HL2 celebration & freebies on its 20th BD!Ant
|`* Half-Life 2: 20th Anniversary DocumentaryAnt
| `- HL2's demos from early 2000s!Ant
`* Re: How Valve made Half-Life 2 and set a new standard for future gamesrms
 `* Re: How Valve made Half-Life 2 and set a new standard for future gamesSpalls Hurgenson
  `- Re: How Valve made Half-Life 2 and set a new standard for future gamesAnt

1
Subject: How Valve made Half-Life 2 and set a new standard for future games
From: Ant
Newsgroups: alt.games.half-life, alt.games.halflife, alt.games.half-life2, comp.sys.ibm.pc.games.action
Date: Thu, 14 Nov 2024 07:36 UTC
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From: ant@zimage.comANT (Ant)
Subject: How Valve made Half-Life 2 and set a new standard for future games
Newsgroups: alt.games.half-life,alt.games.halflife,alt.games.half-life2,comp.sys.ibm.pc.games.action
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https://arstechnica.com/gaming/2024/11/how-valve-made-half-life-2-and-set-a-new-standard-for-future-games/

20!??!?! What? :O
--
"All these people were still living by faith when they died. They did not receive the things promised; they only saw them and welcomed them from a distance. And they admitted that they were aliens and strangers on earth." --Hebrews 11:13. Quiet hump day after slammy & itchy 3 days 4 dis Alien Ant w. Stranger Things?
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Subject: Re: How Valve made Half-Life 2 and set a new standard for future games
From: rms
Newsgroups: alt.games.half-life, alt.games.half-life2, comp.sys.ibm.pc.games.action
Organization: A noiseless patient Spider
Date: Thu, 14 Nov 2024 15:19 UTC
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From: rsquiresMOO@MOOflashMOO.net (rms)
Newsgroups: alt.games.half-life,alt.games.half-life2,comp.sys.ibm.pc.games.action
Subject: Re: How Valve made Half-Life 2 and set a new standard for future games
Date: Thu, 14 Nov 2024 08:19:15 -0700
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>
> https://arstechnica.com/gaming/2024/11/how-valve-made-half-life-2-and-set-a-new-standard-for-future-games/

HL2 RTX coming soon https://youtu.be/5FZ49Ou8zAE

rms

Subject: Re: How Valve made Half-Life 2 and set a new standard for future games
From: Spalls Hurgenson
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Date: Thu, 14 Nov 2024 15:36 UTC
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From: spallshurgenson@gmail.com (Spalls Hurgenson)
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Subject: Re: How Valve made Half-Life 2 and set a new standard for future games
Date: Thu, 14 Nov 2024 10:36:46 -0500
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On Thu, 14 Nov 2024 07:36:06 +0000, ant@zimage.comANT (Ant) wrote:

>https://arstechnica.com/gaming/2024/11/how-valve-made-half-life-2-and-set-a-new-standard-for-future-games/
>
>20!??!?! What? :O

Yeah, the years go by really quickly if you don't keep an eye on 'em
;-)

I think most people here know my opinion on the matter. I don't really
think "Half Life 2" was that influential a game... at least not for
its gamey-aspect (the necessity of installing Steam to play the game,
on the other hand...).

A lot of what Valve did with "Half Life 2" was either already being
done by other developers, or was already in development. There were
other games using physics engines, both to make their games feel
cinematic and as gameplay elements. Visuals were advancing day by day
as GPUs became more powerful. Environmental storytelling was embraced
by the industry after the original "Half Life". Many other games
already mixed on-foot combat and vehicles.

"Half Life 2" was arguably a well-made game, but it wasn't really a
leader. It didn't set a new standard. It just was -in some areas-
slightly ahead of the pack, and it was quickly superceded by its
competitors. It's fame came as much from its legacy --and the fact
that it was seen as _the_ exemplar of PC gaming, much as Halo was to
the XBox-- as anything it actually _did_.

The original "Half Life"... that game was revolutionary. "Half Life
2"? It was just another game, albeit one with really great marketing.

IMHO, YMMV, etc.

Subject: Re: How Valve made Half-Life 2 and set a new standard for future games
From: candycanearter07
Newsgroups: alt.games.half-life, alt.games.half-life2, comp.sys.ibm.pc.games.action
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Date: Thu, 14 Nov 2024 15:50 UTC
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rms <rsquiresMOO@MOOflashMOO.net> wrote at 15:19 this Thursday (GMT):
>>
>> https://arstechnica.com/gaming/2024/11/how-valve-made-half-life-2-and-set-a-new-standard-for-future-games/
>
> HL2 RTX coming soon https://youtu.be/5FZ49Ou8zAE
>
> rms

Oh, that sounds cool! Hopefully it goes as well as Portal RTX.
--
user <candycane> is generated from /dev/urandom

Subject: Re: How Valve made Half-Life 2 and set a new standard for future games
From: Ant
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Date: Fri, 15 Nov 2024 01:22 UTC
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Subject: Re: How Valve made Half-Life 2 and set a new standard for future games
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In comp.sys.ibm.pc.games.action rms <rsquiresMOO@mooflashmoo.net> wrote:
> >
> > https://arstechnica.com/gaming/2024/11/how-valve-made-half-life-2-and-set-a-new-standard-for-future-games/

> HL2 RTX coming soon https://youtu.be/5FZ49Ou8zAE

Need a better video card. :P
--
"And no wonder, for Satan himself masquerades as an angel of light." --2 Corinthians 11:14. Go away Devil, sins, etc. ???? Day & "Winter is coming!"
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Subject: Re: How Valve made Half-Life 2 and set a new standard for future games
From: June Of Daventry
Newsgroups: alt.games.half-life, alt.games.halflife, alt.games.half-life2, comp.sys.ibm.pc.games.action
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From: junetunes@tilde.club (June Of Daventry)
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On 11/14/24 02:36, Ant wrote:
> https://arstechnica.com/gaming/2024/11/how-valve-made-half-life-2-and-set-a-new-standard-for-future-games/
>
> 20!??!?! What? :O
Happy birthday to Half-Life 2!!! And more importantly, Half-Life Source,
the far superior experience :^)

--
|->June Of Daventry<-|

Subject: Re: How Valve made Half-Life 2 and set a new standard for future games
From: Ant
Newsgroups: alt.games.half-life, alt.games.halflife, alt.games.half-life2, comp.sys.ibm.pc.games.action
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From: ant@zimage.comANT (Ant)
Subject: Re: How Valve made Half-Life 2 and set a new standard for future games
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In alt.games.half-life June Of Daventry <junetunes@tilde.club> wrote:
> On 11/14/24 02:36, Ant wrote:
> > https://arstechnica.com/gaming/2024/11/how-valve-made-half-life-2-and-set-a-new-standard-for-future-games/
> >
> > 20!??!?! What? :O
> Happy birthday to Half-Life 2!!! And more importantly, Half-Life Source,
> the far superior experience :^)

Black Mesa too! :)
--
"And no wonder, for Satan himself masquerades as an angel of light." --2 Corinthians 11:14. Go away Devil, sins, etc. Quiet TGIF & weekend? I should mv 2.
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Subject: HL2 celebration & freebies on its 20th BD!
From: Ant
Newsgroups: alt.games.half-life, alt.games.halflife, alt.games.half-life2, comp.sys.ibm.pc.games.action
Date: Fri, 15 Nov 2024 23:00 UTC
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From: ant@zimage.comANT (Ant)
Subject: HL2 celebration & freebies on its 20th BD!
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https://www.half-life.com/en/halflife2/20th/
https://store.steampowered.com/sale/franchise_half-life
https://store.steampowered.com/news/app/220/view/6633333780228604001
--
"And no wonder, for Satan himself masquerades as an angel of light." --2 Corinthians 11:14. Go away Devil, sins, etc. Quiet TGIF & weekend? I should mv 2.
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Subject: Half-Life 2: 20th Anniversary Documentary
From: Ant
Newsgroups: alt.games.half-life, alt.games.halflife, alt.games.half-life2, comp.sys.ibm.pc.games.action
Date: Fri, 15 Nov 2024 23:07 UTC
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From: ant@zimage.comANT (Ant)
Subject: Half-Life 2: 20th Anniversary Documentary
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https://www.youtube.com/watch?v=YCjNT9qGjh4

In alt.games.halflife Ant <ant@zimage.comant> wrote:
> https://www.half-life.com/en/halflife2/20th/
> https://store.steampowered.com/sale/franchise_half-life
> https://store.steampowered.com/news/app/220/view/6633333780228604001
--
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Subject: HL2's demos from early 2000s!
From: Ant
Newsgroups: alt.games.half-life, alt.games.halflife, alt.games.half-life2, comp.sys.ibm.pc.games.action
Date: Fri, 15 Nov 2024 23:14 UTC
References: 1 2 3
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From: ant@zimage.comANT (Ant)
Subject: HL2's demos from early 2000s!
Newsgroups: alt.games.half-life,alt.games.halflife,alt.games.half-life2,comp.sys.ibm.pc.games.action
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SIGGRAPH 2000 Demo: https://www.youtube.com/watch?v=wU4yPEFXzo0
E3 (2002 & 2003) Demos: https://www.youtube.com/watch?v=8CoMdbnJwvE & https://www.youtube.com/watch?v=CaHtOISsLT4

I don't even remember these! :(

In alt.games.halflife Ant <ant@zimage.comant> wrote:
> https://www.youtube.com/watch?v=YCjNT9qGjh4

> In alt.games.halflife Ant <ant@zimage.comant> wrote:
> > https://www.half-life.com/en/halflife2/20th/
> > https://store.steampowered.com/sale/franchise_half-life
> > https://store.steampowered.com/news/app/220/view/6633333780228604001

--
"And no wonder, for Satan himself masquerades as an angel of light." --2 Corinthians 11:14. Go away Devil, sins, etc. Quiet TGIF & weekend? I should mv 2.
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Subject: Re: How Valve made Half-Life 2 and set a new standard for future games
From: Dimensional Traveler
Newsgroups: alt.games.half-life, alt.games.halflife, alt.games.half-life2, comp.sys.ibm.pc.games.action
Organization: A noiseless patient Spider
Date: Sat, 16 Nov 2024 01:52 UTC
References: 1 2 3
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From: dtravel@sonic.net (Dimensional Traveler)
Newsgroups: alt.games.half-life,alt.games.halflife,alt.games.half-life2,comp.sys.ibm.pc.games.action
Subject: Re: How Valve made Half-Life 2 and set a new standard for future
games
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On 11/15/2024 2:43 PM, Ant wrote:
> In alt.games.half-life June Of Daventry <junetunes@tilde.club> wrote:
>> On 11/14/24 02:36, Ant wrote:
>>> https://arstechnica.com/gaming/2024/11/how-valve-made-half-life-2-and-set-a-new-standard-for-future-games/
>>>
>>> 20!??!?! What? :O
>> Happy birthday to Half-Life 2!!! And more importantly, Half-Life Source,
>> the far superior experience :^)
>
> Black Mesa too! :)

Half Mesa!!

--
I've done good in this world. Now I'm tired and just want to be a cranky
dirty old man.

Subject: Re: How Valve made Half-Life 2 and set a new standard for future games
From: rms
Newsgroups: alt.games.half-life, alt.games.half-life2, comp.sys.ibm.pc.games.action
Organization: A noiseless patient Spider
Date: Sat, 16 Nov 2024 02:02 UTC
References: 1
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From: rsquiresMOO@MOOflashMOO.net (rms)
Newsgroups: alt.games.half-life,alt.games.half-life2,comp.sys.ibm.pc.games.action
Subject: Re: How Valve made Half-Life 2 and set a new standard for future games
Date: Fri, 15 Nov 2024 19:02:42 -0700
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>20!??!?! What? :O

VAlve put out a 2hour documentary also: Half-Life 2: 20th Anniversary
Documentary https://youtu.be/YCjNT9qGjh4

rms

--
"All these people were still living by faith when they died. They did not
receive the things promised; they only saw them and welcomed them from a
distance. And they admitted that they were aliens and strangers on
earth." --Hebrews 11:13. Quiet hump day after slammy & itchy 3 days 4 dis
Alien Ant w. Stranger Things?
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Subject: Re: How Valve made Half-Life 2 and set a new standard for future games
From: Spalls Hurgenson
Newsgroups: comp.sys.ibm.pc.games.action
Date: Sat, 16 Nov 2024 15:30 UTC
References: 1 2
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Subject: Re: How Valve made Half-Life 2 and set a new standard for future games
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On Fri, 15 Nov 2024 19:02:42 -0700, "rms"
<rsquiresMOO@MOOflashMOO.net> wrote:

>>20!??!?! What? :O
>
> VAlve put out a 2hour documentary also: Half-Life 2: 20th Anniversary
>Documentary https://youtu.be/YCjNT9qGjh4

Gee, there does seem to be a lot of Half-Life news recently. Almost as
if it's building up to something.

Half Life 3 confirmed!

;-)

Subject: Re: How Valve made Half-Life 2 and set a new standard for future games
From: Ant
Newsgroups: comp.sys.ibm.pc.games.action
Date: Sun, 17 Nov 2024 01:07 UTC
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From: ant@zimage.comANT (Ant)
Subject: Re: How Valve made Half-Life 2 and set a new standard for future games
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Spalls Hurgenson <spallshurgenson@gmail.com> wrote:
> On Fri, 15 Nov 2024 19:02:42 -0700, "rms"
> <rsquiresMOO@MOOflashMOO.net> wrote:

> >>20!??!?! What? :O
> >
> > VAlve put out a 2hour documentary also: Half-Life 2: 20th Anniversary
> >Documentary https://youtu.be/YCjNT9qGjh4

> Gee, there does seem to be a lot of Half-Life news recently. Almost as
> if it's building up to something.

> Half Life 3 confirmed!

> ;-)

Great documentary. I was going to watch a movie last night, but this came up. ;)

--
"Instead, they were longing for a better country--a heavenly one. Therefore God is not ashamed to be called their God, for he has prepared a city for them." --Hebrews 11:16. I wanna move 2 there. "Rise & shine, Mr. Freeman..." HL2 is 20 yrs. old!
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Subject: Re: How Valve made Half-Life 2 and set a new standard for future games
From: candycanearter07
Newsgroups: alt.games.half-life, alt.games.halflife, alt.games.half-life2, comp.sys.ibm.pc.games.action
Organization: the-candyden-of-code
Date: Wed, 20 Nov 2024 17:50 UTC
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From: candycanearter07@candycanearter07.nomail.afraid (candycanearter07)
Newsgroups: alt.games.half-life,alt.games.halflife,alt.games.half-life2,comp.sys.ibm.pc.games.action
Subject: Re: How Valve made Half-Life 2 and set a new standard for future
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Dimensional Traveler <dtravel@sonic.net> wrote at 01:52 this Saturday (GMT):
> On 11/15/2024 2:43 PM, Ant wrote:
>> In alt.games.half-life June Of Daventry <junetunes@tilde.club> wrote:
>>> On 11/14/24 02:36, Ant wrote:
>>>> https://arstechnica.com/gaming/2024/11/how-valve-made-half-life-2-and-set-a-new-standard-for-future-games/
>>>>
>>>> 20!??!?! What? :O
>>> Happy birthday to Half-Life 2!!! And more importantly, Half-Life Source,
>>> the far superior experience :^)
>>
>> Black Mesa too! :)
>
> Half Mesa!!

They split black mesa in half?!
--
user <candycane> is generated from /dev/urandom

Subject: Re: How Valve made Half-Life 2 and set a new standard for future games
From: Spalls Hurgenson
Newsgroups: comp.sys.ibm.pc.games.action
Date: Wed, 20 Nov 2024 18:16 UTC
References: 1 2 3 4 5
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From: spallshurgenson@gmail.com (Spalls Hurgenson)
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: How Valve made Half-Life 2 and set a new standard for future games
Date: Wed, 20 Nov 2024 13:16:44 -0500
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On Wed, 20 Nov 2024 17:50:07 -0000 (UTC), candycanearter07
<candycanearter07@candycanearter07.nomail.afraid> wrote:
>Dimensional Traveler <dtravel@sonic.net> wrote at 01:52 this Saturday (GMT):
>> On 11/15/2024 2:43 PM, Ant wrote:
>>> In alt.games.half-life June Of Daventry <junetunes@tilde.club> wrote:
>>>> On 11/14/24 02:36, Ant wrote:
>>>>> https://arstechnica.com/gaming/2024/11/how-valve-made-half-life-2-and-set-a-new-standard-for-future-games/

>>>>> 20!??!?! What? :O
>>>> Happy birthday to Half-Life 2!!! And more importantly, Half-Life Source,
>>>> the far superior experience :^)

>>> Black Mesa too! :)

>> Half Mesa!!

>They split black mesa in half?!

More than that, at the end of "Opposing Force". They split it into
lots of itty bitty pieces, in fact.

Exploding a nuke will do that. ;-)

Subject: Re: How Valve made Half-Life 2 and set a new standard for future games
From: candycanearter07
Newsgroups: comp.sys.ibm.pc.games.action
Organization: the-candyden-of-code
Date: Wed, 20 Nov 2024 22:00 UTC
References: 1 2 3 4 5 6
Path: eternal-september.org!news.eternal-september.org!.POSTED!not-for-mail
From: candycanearter07@candycanearter07.nomail.afraid (candycanearter07)
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: How Valve made Half-Life 2 and set a new standard for future
games
Date: Wed, 20 Nov 2024 22:00:04 -0000 (UTC)
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Spalls Hurgenson <spallshurgenson@gmail.com> wrote at 18:16 this Wednesday (GMT):
> On Wed, 20 Nov 2024 17:50:07 -0000 (UTC), candycanearter07
><candycanearter07@candycanearter07.nomail.afraid> wrote:
>>Dimensional Traveler <dtravel@sonic.net> wrote at 01:52 this Saturday (GMT):
>>> On 11/15/2024 2:43 PM, Ant wrote:
>>>> In alt.games.half-life June Of Daventry <junetunes@tilde.club> wrote:
>>>>> On 11/14/24 02:36, Ant wrote:
>>>>>> https://arstechnica.com/gaming/2024/11/how-valve-made-half-life-2-and-set-a-new-standard-for-future-games/
>
>>>>>> 20!??!?! What? :O
>>>>> Happy birthday to Half-Life 2!!! And more importantly, Half-Life Source,
>>>>> the far superior experience :^)
>
>>>> Black Mesa too! :)
>
>>> Half Mesa!!
>
>>They split black mesa in half?!
>
> More than that, at the end of "Opposing Force". They split it into
> lots of itty bitty pieces, in fact.
>
> Exploding a nuke will do that. ;-)

Wait, then how does black mesa east exist?
--
user <candycane> is generated from /dev/urandom

Subject: Re: How Valve made Half-Life 2 and set a new standard for future games
From: Dimensional Traveler
Newsgroups: comp.sys.ibm.pc.games.action
Organization: A noiseless patient Spider
Date: Thu, 21 Nov 2024 01:55 UTC
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From: dtravel@sonic.net (Dimensional Traveler)
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: How Valve made Half-Life 2 and set a new standard for future
games
Date: Wed, 20 Nov 2024 17:55:47 -0800
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On 11/20/2024 2:00 PM, candycanearter07 wrote:
> Spalls Hurgenson <spallshurgenson@gmail.com> wrote at 18:16 this Wednesday (GMT):
>> On Wed, 20 Nov 2024 17:50:07 -0000 (UTC), candycanearter07
>> <candycanearter07@candycanearter07.nomail.afraid> wrote:
>>> Dimensional Traveler <dtravel@sonic.net> wrote at 01:52 this Saturday (GMT):
>>>> On 11/15/2024 2:43 PM, Ant wrote:
>>>>> In alt.games.half-life June Of Daventry <junetunes@tilde.club> wrote:
>>>>>> On 11/14/24 02:36, Ant wrote:
>>>>>>> https://arstechnica.com/gaming/2024/11/how-valve-made-half-life-2-and-set-a-new-standard-for-future-games/
>>
>>>>>>> 20!??!?! What? :O
>>>>>> Happy birthday to Half-Life 2!!! And more importantly, Half-Life Source,
>>>>>> the far superior experience :^)
>>
>>>>> Black Mesa too! :)
>>
>>>> Half Mesa!!
>>
>>> They split black mesa in half?!
>>
>> More than that, at the end of "Opposing Force". They split it into
>> lots of itty bitty pieces, in fact.
>>
>> Exploding a nuke will do that. ;-)
>
>
> Wait, then how does black mesa east exist?

The prevailing winds were blowing west.

--
I've done good in this world. Now I'm tired and just want to be a cranky
dirty old man.

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